Engels, Duits, Spaans, Nederlands, Italiaans, Frans
Sommige informatie wordt in het Engels weergegeven.
Over mij
Professional Spine 2D animator delivering smooth, game-ready rigs and animations for developers and studios. I create clean bone structures, precise weights, and optimized animations like idle, walk, run, attack, and UI/VFX. All assets are built for seamless use in Unity and Unreal, ensuring performance and easy integration. Expect organized files, fast turnaround, and clear communication. I focus on quality, efficiency, and animations that bring your characters to life.... Lees meer