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gracias_s

Bryan

@gracias_s

Godot Game Developer

Argentinië
Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
Hi, I’m Bryan. I’m a Godot game developer who enjoys turning rough ideas into playable, well structured games. I work mainly with Godot 3 and Godot 4, focusing on clean code, solid scene structure, and systems that don’t fall apart as your project grows. I’ve worked on both new projects and existing codebases, so I’m comfortable jumping into unfinished games, fixing issues, and improving performance without breaking I care a lot about how a game feels to play, not just whether it technically works. That means testing, iteration, and making sure systems actually work together.... Lees meer

Skills

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gracias_s
Bryan
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Bekijk mijn diensten

De creatie van een complete game
I will develop a highly quality optimized 2d game for mobile, PC, web in godot engine
De creatie van een complete game
I will create 2d game with polished gameplay mechanics and systems in godot engine