
Mashira
i will create realistic 3d models and game ready assets
Skills

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Werkervaring
3D Artist
Rockstar Games • Fulltime
Mar 2022 - May 2025 • 3 yrs 2 mos
Worked as a Full-Time 3D Artist at Rockstar Games from March 2022 to May 2025, contributing to the creation of high-quality, game-ready 3D assets for large-scale AAA projects. Responsibilities included 3D modeling, texturing, and optimization of props and environments while maintaining performance and visual fidelity standards. Collaborated closely with art directors, designers, and technical teams to ensure assets met project requirements and engine constraints. Experienced in producing clean topology, optimized UVs, PBR materials, and assets compatible with modern game engines such as Unity and Unreal Engine. Demonstrated strong attention to detail, consistency with art style guidelines, and ability to deliver assets within tight production deadlines. This role strengthened my understanding of professional game pipelines, asset workflows, and real-world production standards.