Spine 2D Technical Animator AnD Full Character Pipeline for Mobile N Indie Games
Verenigd Koninkrijk
Spaans, Italiaans
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Over mij
Hi, I’m Olayemi — a technical 2D animator specializing in full Spine character pipelines for mobile and indie games.
I don’t just animate — I build production-ready characters, fully rigged, optimized, and ready for Unity or custom engines.
I handle:
• Character prep & export setup
• Bone rigging & mesh in Spine
• Complete animation sets (idle, run, attack, jump, etc.)
• Clean file structure
• Unity-ready export
• Mobile optimization
Building a serious game? I can manage your entire character animation workflow.
Message me before ordering to discuss your project scope.... Lees meer