I will build your city fast

D
dark207
D
dark207
RickysSoftware
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

I will create a large, game-ready 3D model of a real city or geographic area using OpenStreetMap data.

Your city can include simplified low-poly buildings, roads, textured materials, a complete Blender project, and organized FBX streaming cells. The files are suitable for Unity, Unreal Engine, open-world games, driving games, simulations, visualizations, and prototypes.

You can receive:

Low-poly buildings based on real locations

Roads generated from map data

Simple facade, roof, and road materials

Complete Blender source file

Game-ready FBX files

Separate streaming cells for large maps

Shared texture folders

Local cell origins for easier streaming

Organized manifests and file structure

This service focuses on large geographic coverage, fast production, and efficient geometry. Buildings are simplified representations rather than exact architectural recreations. Detailed landmarks, interiors, storefronts, and elevation-based terrain are not included unless arranged separately.

City sizes vary greatly. Please contact me before ordering with the city name or exact boundary, target software, and required file formats.

Voorkeur voor een leveringsstijl

Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.

Maak kennis met RickysSoftware

RickysSoftware

3D Unity Game Development

4,7(1)
  • Afkomstig uitVerenigde Staten
  • Lid sindssep 2019
  • Gem. reactietijd1 uur
  • Laatste levering1 maand
  • Talen

    Engels
I have been programming and making my own video games for 18 years. I have been a gamer almost my entire life. I like to develop games and I know what is fun. I am good at developing games. I work with Unity.

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