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Over mij
C++ / Unreal Engine developer with 7 years in professional software development, 5 of them in games.
I specialize in game UI on Unreal Engine 5: turning Figma designs into production-ready interfaces using C++, Common UI, Common Input and the MVVM pattern. I also build gameplay mechanics, UI animations, and optimize rendering performance.
Shipped UI for an open-world game, a shooter and a racing game, including Web3/NFT data integration.
MSc in Informatics and Applied Mathematics. Fluent in English and Russian. Clear communication, on-time delivery, clean maintainable code.... Lees meer