
Alexander S
Producer Creative in Broadcast and Live Streaming
Skills

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Portfolio
Werkervaring
Gaming Production Coordinator
Nina Ricci • Freelance
Dec 2024 - Jan 2026 • 1 yr 1 mo
▪ Strategic Pipeline Development: Designed and implemented a "one-stop" streaming infrastructure for Twitch and TikTok, establishing the technical and operational workflows for on-brand broadcasts. ▪ End-to-End Production: Managed the full lifecycle of live productions, from initial creative briefing and talent coordination to technical rehearsals, live show calling, and post-show retrospective analysis. ▪ Content & Storytelling: Oversaw content operations, ensuring live segments were effectively captured and packaged into clips and highlights for cross-platform distribution. ▪ Cross-Functional Leadership: Partnered with Pro MUAs, Marketing, PR, and Legal teams to ensure all streams were compliant, commercially viable, and visually distinct.
Junior Project Manager
Keyword.com • Fulltime
Sep 2023 - Sep 2024 • 1 yr
▪ Led project coordination between clients and internal teams, maintaining consistent communication and managing client expectations. ▪ Managed project finances and streamlined onboarding for new team members. ▪ Spearheaded automation solutions to enhance workflow efficiency, ensuring seamless project execution.
Junior Producer
Riot Games
Nov 2022 - Aug 2023 • 9 mos
As Lead Producer for the German LEC at Freaks 4U Gaming, I've navigated and thrived amidst the dynamic challenges of cross-cultural collaboration. Fluent in English while working alongside a predominantly German-speaking team, I've orchestrated seamless productions that resonate with global audiences. Key Contributions: Orchestrated the planning, organization, and execution of the Grand Melee, the highlight event at the largest DreamHack in history. With a staggering $100,000 prize pool, this endeavour garnered acclaim from notable figures like Artosis, Esports Commentator and Host of The Grand Melee, while significantly bolstering the company's brand visibility. Collaborated closely with talent to enhance show segments and provided constructive feedback for continuous improvement. I acted as the primary liaison between the production team and Riot Games officials.