
Adeel Z.
Game Systems Engineer, Game Developer, Unity 3D
Skills

Bekijk mijn diensten

Portfolio
Werkervaring
Game Engineer
Arcadian Lab • Fulltime
Mar 2023 - Jan 2026 • 2 yrs 10 mos
-- Owned technical development of mobile titles from prototype to live deployment, designing modular architecture allowing features to scale post-launch without refactoring. -- Implemented reusable gameplay frameworks (state machines, event-driven systems, pooling) to support expanding content and progression systems. --Stabilized runtime performance across diverse Android devices by controlling update lifecycles and memory usage. --Developed interactive playable ads in Unity (Luna) optimized for low load time and deterministic behaviour in ad network environments. --Collaborated with design teams to convert mechanics into data-driven configurations enabling rapid iteration without code changes. --Briefly contributed to cross-engine development in Cocos Creator (TypeScript) to support alternative runtime pipelines.
1 Reviews
| (1) | ||
| (0) | ||
| (0) | ||
| (0) | ||
| (0) |
Specificering van de beoordeling
- Communicatieniveau van de freelancer
- Aanbevelingswaardig
- Dienst zoals beschreven
Sorteer op

anasyo10

Pakistan
Great Work!!! Very well written article. Great choice of words Will definitely order more gigs!!!
Reactie van de freelancer