3D Game Artist PBR assets optimized for Unreal and Unity
Spanje
Engels, Spaans
Sommige informatie wordt in het Engels weergegeven.
Over mij
I’m a 3D Artist specialized in creating realistic, game-ready assets.
I focus on clean topology, optimized meshes, and high-quality PBR textures for real-time engines.
If you’re a game developer or indie studio, I help you bring your ideas to life with assets that are ready to use in Unreal Engine or Unity, without performance issues.
I care about clear communication, fast responses, and delivering assets that meet your technical requirements.
Every project is treated with attention to detail and professionalism.
Feel free to contact me before ordering to discuss your project.... Lees meer