
Alfred Lambert
I Create Custom 3D Characters for Games and VTubers and Animation
Skills

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Portfolio
Werkervaring
3D character Modeler
Ubisoft • Fulltime
Sep 2025 - Sep 2025 • 0 mos
Working as a full time 3D Character Modeler on Fiverr, I specialize in transforming ideas and visual references into polished custom 3D characters. I develop game ready, low poly, stylized, cartoon, and comic characters while considering the technical needs of the final platform. My responsibilities include modeling, digital sculpting, retopology, UV preparation, material setup, and creating presentation ready renders. For each commission, I review the client's brief carefully, identify important design details, and build the character around the requested style, proportions, and functionality. I maintain professional communication throughout the project, share progress when appropriate, and make revisions according to agreed feedback. I aim to balance artistic quality with practical production requirements so that each model is visually appealing, organized, and suitable for its intended application. Client satisfaction, reliability, and consistent craftsmanship remain central to my workflow. I keep files organized and expectations clear for a professional final handoff
3d character Artist
Game of Bricks • Freelance
Nov 2024 - Nov 2024 • 0 mos
As a freelance 3D Character Artist on Fiverr, I create custom character models from client concepts, sketches, reference images, and written briefs. My work covers stylized, cartoon, comic, anime inspired, and semi realistic characters for games, animation, streaming, VR, mascots, and 3D printing. I handle the complete modeling workflow, including base meshes, detailed sculpting, clean topology, retopology, UV preparation, and presentation renders. I communicate closely with clients to understand their visual goals, provide progress updates, and refine designs based on feedback. I focus on producing clean, attractive, and practical assets that match the intended use and technical requirements. Each project is approached with attention to proportions, silhouette, details, topology, and overall visual quality. My priority is to make the process clear and collaborative while delivering dependable results that clients can confidently use in their creative projects. I keep each project organized.
3D Character Sculptor
Epic Games • Fulltime
Aug 2022 - Aug 2022 • 0 mos
Focused on high quality 3D character sculpting and modeling, translating character concepts into detailed digital sculptures with strong form, anatomy, expression, and visual identity. Developed stylized and comic inspired characters using detailed sculpting workflows, refining facial features, clothing, accessories, and surface forms to achieve the intended artistic direction. Studied reference materials and concept artwork carefully to preserve recognizable design elements while adding professional three dimensional structure and depth. Collaborated with clients to clarify requirements, review progress, and implement revisions efficiently. Prepared models with production considerations in mind, including clean forms, optimized topology, and suitability for texturing, rendering, rigging, or downstream workflows. Balanced detailed sculpting with efficient asset development and maintained organized project files and consistent communication. Delivered polished sculptures with strong detail, clean forms, and practical production value for game, brands, studios, and clients.