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Over mij
I'm an expert 3D Character Artist specializing in realistic and stylized characters for games, films, VRchat, VTuber, real time engines, and VR Games. with strong profession in character sculpting, topology, texturing, grooming, and full body rigging, with a focus on clean, ready assets. I create characters optimized for Unreal Engine, Unity, and cinematic pipelines, including facial rigs, animations, and custom outfits. From concept to final delivery, I ensure accuracy, realism, and performance, delivering high quality characters that are expressive, technically sound, and ready for use.... Lees meer