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andrew_milat

Andrew M

@andrew_milat

High quality performance friendly 3D assets for games

Servië
Engels, Frans, Russisch, Servisch
Sommige informatie wordt in het Engels weergegeven.
Over mij
I’m a 3D artist with 6+ years of experience creating high-quality, game-ready 3D assets for indie developers and small studios. I specialize in optimized models for real-time engines like Unity, with a strong focus on clean topology, performance and polygon frugality. I've made hundreds of models. Some of them are being used in games with over 200k downloads. As a game developer myself, I know exactly what kind of a model you need. From topology, textures, poly-count, all the way to LODs. I've been there, and you bet your sweet bippy, I've done that.... Lees meer

Skills

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andrew_milat
Andrew M
offline • 

Bekijk mijn diensten

Props en objecten
I will create game ready 3d models optimized for games

Werkervaring

Game Developer & 3D Artist

MONKE Games • ZZP

Oct 2021 - Present4 yrs 7 mos

- Created 3D assets for multiple indie game projects, including props, vehicles, and environment elements - Designed models optimized for real-time performance on PC and mobile platforms - Integrated assets directly into Unity projects and tested in-engine - Iterated on assets based on gameplay and performance requirements - Worked on live games with thousands of active users, balancing visual quality with optimization