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I will create 3d stylized character modeling and rigging for games and animation

A
andrewcharacter
A
andrewcharacter
Andrew C
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

FREE RIGGING INCLUDED IN STANDARD & PREMIUM PACKAGES!


Hi! I'm a 3D Character Artist and specialist in Stylized Character Modeling using Blender, with over 1 year of experience. I specialize in creating custom Stylized 3D Characters based on your ideas, sketches, or references, with clean shapes, appealing proportions, and carefully crafted details.


WHAT YOU'LL RECEIVE:

  • Custom 3D Character based on your reference
  • Clean and organized topology
  • Carefully crafted details and proportions
  • OBJ, FBX, BLEND, or agreed file formats
  • High quality renders
  • FREE RIGGING with Standard & Premium


PACKAGE OPTIONS:

  • Basic: Simple Stylized Character
  • Standard: Detailed Character + FREE RIGGING
  • Premium: High detail Character + Custom Textures + FREE RIGGING


WHY CHOOSE ME?

  • Original Character Design
  • Clean Stylized 3D Modeling
  • Consistent modeling quality
  • Attention to detail
  • Blender based workflow
  • Clear communication


Have a character idea? Send me your reference, sketch, or concept, and Ill help you find the right package that best suits your character and project needs.


Lets bring your character concept to life in 3D


Voorkeur voor een leveringsstijl

Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.

Maak kennis met Andrew C

Andrew C

Senior Character Artist

  • Afkomstig uitVerenigde Staten
  • Lid sindsokt 2026
  • Talen

    Nederlands, Engels, Duits, Frans
I am a Senior Character Artist specializing in realistic facial-likeness sculpting, character modeling, and digital character development for games and animation. I have a strong foundation in human anatomy and extensive experience in organic and hard-surface modeling across Unreal Engine and Unity pipelines. Solid foundation of realistic human anatomy Creation of realistic / stylized characters 3D character concepts and development process Experience with Unreal Engine/Unity Game development work flow, lighting, character skinning / rigging / weighting / blend shapes, in-game animation.