a
andrewgamedev

Andrew A.

@andrewgamedev

Full Stack Game Studio Delivering Unity Unreal AR VR in 2D and 3D Game Engine

Verenigde Staten
Engels, Frans, Spaans, Portugees, Duits
Sommige informatie wordt in het Engels weergegeven.
Over mij
< Welcome To Andrew Game Development Studio > We are a Full-stack game development studio built for clients who refuse to compromise on quality. From concept to final deployment, our team covers every dimension of game development and design - game programming, game art creation, game animation, game environment design, UI/UX design, game sound integration, AR/VR, & cross-platform publishing Every project that leaves our studio is complete, polished and ready to compete in the market using leading game engine such as Unity, Unreal engine, Godot & more Let's build something remarkable together!... Lees meer

Skills

a
andrewgamedev
Andrew A.
offline • 
Gemiddelde reactietijd: 7 uur

Bekijk mijn diensten

De creatie van een complete game
I will do unity 2d game development 2d game animation game mechanics unity mobile game
De creatie van een complete game
I will develop unity 3d mobile game with ar features and game 3d environment design

Portfolio

Werkervaring

Maliyo_Games

Full-Stack Game Developer and Environment Designer

Maliyo Games • Freelance

Apr 2023 - May 20241 yr 1 mo

Worked as a hands-on full-stack game developer and 3D environment designer, personally handling game programming, level design, environment art, and AR feature integration across a range of client and personal game projects. Built foundational expertise across Unity and Unreal Engine while developing a deep specialization in mobile game development, 3D world building, and augmented reality implementation. Achievements -Developed multiple 2D and 3D game prototypes and complete titles across mobile and PC platforms, building a strong personal portfolio. Mastered AR development using Unity AR Foundation, delivering marker-based and markerless augmented reality features in mobile game projects -Designed and built optimized 3D environments, terrains, and game levels with a focus on visual quality and mobile performance using Unity, ProBuilder, and Blender -Gained hands-on proficiency across multiple game engines including Unity, Unreal Engine, and Godot, enabling versatile and flexible project execution for diverse client needs -Developed strong C# and C++ programming skills applied across gameplay mechanics, game systems, UI implementation, and performance optimization for mobile and PC platforms -Established core studio processes for client onboarding, project scoping, milestone tracking, and quality assurance that later scaled into the agency's full operational workflow