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Over mij
Hi! I'm Andriy, a Technical Sound Designer specializing in Game Audio integration.
I bridge the gap between creative sound and game engines. If your programmers are struggling with audio bugs or complex logic, I’m here to handle the technical heavy lifting.
My expertise includes:
Wwise middleware integration
Unreal Engine implementation (Blueprints, AnimNotifies, Audio Routing)
Dynamic systems & interactive music
Audio optimization
I build stable audio architecture so you can focus on making a great game. Let's make your project sound alive!... Lees meer