I will create interactive rive character animation and mascot rigging


Over deze dienst
Do you want an interactive mascot or character that reacts dynamically to your users? I will take your 2D vector character artwork and transform it into a lightweight, high-performance Rive (.riv) animation using advanced rigging and state machines.
Static video loops and heavy GIFs slow down your app or site. With Rive, your character is generated via code in real-time. I can make your mascot follow the user's mouse cursor, change expressions when fields are filled, or celebrate when a user completes a task.
What I offer in this gig:
- Professional bone rigging and skeletal structures for 2D vectors.
- Mesh deformations and weight painting for smooth, organic joints.
- State Machine logic configuration (Idle, Success, Error, Cursor-Tracking, etc.).
- Performance-optimized files engineered for quick runtime integration.
Perfect for tech platforms, mobile apps (Flutter, React Native, iOS/Android), and modern websites (Webflow, Framer).
Please send me a message with a preview of your character design (AI, SVG, or Figma format) before placing your order so we can discuss the movement requirements!
Maak kennis met Angie Expert
Rive Expert
- Afkomstig uitNigeria
- Lid sindsaug 2026
Talen
Engels
Veelgestelde vragen
Can you design the character artwork from scratch?
This gig focuses strictly on the rigging, technical optimization, and animation inside Rive. You must provide the layered 2D vector file (Figma, Illustrator, or SVG). If you only have a flat PNG image, please message me first so we can discuss a vector conversion add-on.
How does the cursor-tracking (mouse follow) feature work?
I set up custom target bones and directional blend states inside the Rive State Machine. This maps your developer's numeric inputs to the character's eye or head movement, allowing the avatar to seamlessly track user movements on-screen.
Are your rigs optimized for mobile game engines?
Yes, my Rive files are fully compliant with runtime engines for Unity, Unreal, and Godot, as well as native mobile application runtimes like Flutter and React Native.

