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anthony_strang

Anthony Strange

@anthony_strang

Mechanical CAD Expert, Product Design, Rendering and Game Ready 3D Assets

Frankrijk
Frans, Duits, Engels, Spaans, Pools
Sommige informatie wordt in het Engels weergegeven.
Over mij
Mechanical design specialist delivering 3D CAD models, mechanical assemblies, exploded views, and injection mold-ready plastic parts using SolidWorks. I also create photorealistic product renders for Amazon/eCommerce and low poly assets for mobile games & Unreal Engine. My focus is on functional, manufacturing-ready designs and high-converting visuals. Whether you're a startup, engineer, or brand, I turn concepts into precise, production-ready solutions.... Lees meer

Skills

a
anthony_strang
Anthony Strange
offline • 
Gemiddelde reactietijd: 1 uur

Bekijk mijn diensten

3D-modellering en -rendering
I will create 3d cad product design, photorealistic 3d product rendering for amazon
3D-modellering en -rendering
I will create 3d cad model and injection mold ready plastic parts in solidworks

Werkervaring

Mechanical CAD Designer

MechaSense • Fulltime

Jan 2023 - Present3 yrs 4 mos

Designed complex mechanical assemblies and production-ready CAD models Developed injection mold-ready plastic components with DFM principles Created detailed technical drawings and exploded views for manufacturing Skills: SolidWorks, DFM, Mechanical Design, CAD Modeling

Capgemini

Product Design & Visualization Specialist

Capgemini • Fulltime

Jun 2021 - Dec 20221 yr 6 mos

Produced photorealistic 3D product renders for eCommerce and marketing Converted concepts into functional product designs and prototypes Delivered high-quality visuals for Amazon listings and branding Skills: Product Rendering, 3D Visualization, CAD Design

Ubisoft

3D Artist (Game Assets & Props)

Ubisoft • Fulltime

Jun 2020 - May 202111 mos

Created optimized low poly assets for mobile and real-time environments Developed environment props for Unreal Engine pipelines Ensured performance optimization and clean topology Skills: Low Poly Modeling, Unreal Engine, Game Assets