a
ap6_dev

Alex

@ap6_dev

I optimize Godot performance ECS, multithreading, large scale simulations

Verenigde Staten
Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
I optimized a Godot project to process 100,000 entities in less than 2.5ms using SOA and Multithreading! I'm a software engineer passionate about performance, scalability, and building reliable systems. I focus on profiling, benchmarking, and optimizing complex architectures, using Godot and systems-level thinking to make projects run as fast as possible.... Lees meer

Skills

a
ap6_dev
Alex
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Bekijk mijn diensten

Bugfixes
I will optimize your godot game for optimal performance

Portfolio