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Over mij
I develop modular inventory systems for Godot 4. My systems support item stacking, drag-and-drop mechanics, crafting recipes, and multiple containers like chests. I focus on clean GDScript code that is easy to customize. I can help you implement item picking/dropping and custom UI for your game. If you need a reliable inventory core for your project, I can provide a ready-to-use solution.... Lees meer