a
arman_evan

sani

@arman_evan

Cinematic CGI VFX Real Time Visuals

Bangladesh
Engels, Arabisch
Sommige informatie wordt in het Engels weergegeven.
Over mij
SANI MOTIONLAB is a cinematic CGI & VFX studio focused on creating high-end visual experiences for films, brands, music videos, and digital content. Specialized in cinematic storytelling, realistic lighting, real-time environments, sci-fi visuals, product animation, and advanced compositing workflows. Experienced with Blender, Unreal Engine 5, Houdini, After Effects, and modern AI-assisted pipelines to produce production-ready visuals with strong artistic direction, technical precision, and cinematic quality.... Lees meer

Skills

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arman_evan
sani
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Bekijk mijn diensten

3D-productanimatie
I will make cinematic 3d space animation
3D-productanimatie
I will create ultra realistic space 3d animation

Portfolio

Werkervaring

Freelance

Junior 3D Artist & Motion Graphics Specialist

Freelance • Freelance

Dec 2024 - Present1 yr 5 mos

Built foundational skills in 3D modeling, texturing, basic animation, and motion graphics for social media ads, explainer videos, and small brand commercials. Worked extensively with After Effects, Cinema 4D, and early Blender versions. Collaborated with local agencies and clients to produce engaging visual content, honing expertise in lighting, compositing, and client feedback integration.

3D & VFX Intern / Contributor

Online Collaborations or Personal Projects • Fulltime

Jan 2024 - Present2 yrs 4 mos

Contributed to open-source and community VFX projects, personal short films, and experimental CGI work. Focused on learning advanced techniques in Houdini simulations, Unreal Engine environments, and Nuke compositing. This phase helped develop a strong eye for detail and cinematic storytelling.

Self-Employed

Freelance CGI & VFX Artist

Self-Employed • Fulltime

May 2023 - Present3 yrs

Delivered high-end CGI and visual effects projects for international clients in film, branding, product visualization, and gaming. Specialized in creating cinematic shots, hyper-realistic 3D animations, fluid simulations, particle effects, and destruction VFX using Blender, Houdini, Unreal Engine 5, After Effects, and Cinema 4D. Completed 50+ projects with focus on photorealistic rendering, story-driven visuals, and fast delivery under tight deadlines. Built a portfolio of Hollywood-level quality work for brands, indie films, and game cinematics.