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Over mij
I am a passionate 3D Rigging Artist currently pursuing a Diploma in Animation & VFX at MAAC. I specialize in character and creature rigging for games, films, and animations, with hands-on experience in Autodesk Maya, and rigging pipelines
My focus is on building animation-friendly rigs, implementing IK/FK systems, stretchy spines, and automation tools to speed up workflows.
I’m eager to collaborate with studios, game developers, and animation teams to bring characters and creatures to life... Lees meer
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Aryan K
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Grafische vormgeving
I will create professional character and creature rigs in maya for animation and
3D-rigging
I will build advanced creature rigs with custom controls in maya