baamo
Tabletop Simulator and BepinEx Tech Expert
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Portfolio
Werkervaring
Simulation Engine & Mod Optimization Lead
Paradox Interactive • Fulltime
Sep 2022 - Present • 4 yrs 1 mo
Directed the technical quality assurance and framework optimization team for custom mod distribution and sandbox engines. Specialized in runtime script debugging, performance tuning, and conflict resolution within third party plugin frameworks. Handled low level troubleshooting for data configuration errors, engine cache corruption, and dynamic UI rendering issues across cross platform simulation builds.
Technical Support Engineer (Engine Integration)
Unity
Aug 2021 - Present • 5 yrs 2 mos
Provided specialized engineering support for developers building standalone simulations using custom scripting backends and runtime interpreters. Resolved asset bundle compression conflicts, memory allocation issues, and local data caching faults. Assisted enterprise clients in configuring advanced plugin managers and debugging sandbox environment scripts to maintain high performance standards.
Digital Systems Layout Architect
Hasbro • Parttime
Sep 2020 - Present • 6 yrs 1 mo
Architected functional layout frameworks and digital prototyping standards for major intellectual properties moving to digital simulation platforms. Configured structural data files, asset indexing methods, and user interface layouts. Created comprehensive corporate technical whitepapers detailing cross platform engine deployment instructions and optimization benchmarks for developmental workflows.