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Over mij
I am a passionate Godot game developer specializing in 2D game development, game prototypes, and custom gameplay systems using Godot 4 and GDScript.
I help turn ideas into smooth, engaging, and professional games for PC, mobile, and indie projects. My expertise includes player mechanics, enemy AI, UI systems, level design, bug fixing, and performance optimization.
I am committed to building games that are polished, scalable, and tailored to your vision.
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