My expertise covers custom clothing, kuttes, chains, patches, gang packages, branded assets, custom vehicles with unique handling, MLO interiors, maps, props, weapon models, sounds, UI/HUD systems, loading screens, animations, and standalone scripts.
I ensure optimized assets, clean file structuring, proper streaming, and seamless framework compatibility (ESX, QBCore, or custom cores). Every project is built with performance, realism, scalability, and long-term stability in mind, delivering distinctive, high-quality solutions that strengthen server identity and player immersion.... Lees meer