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Over mij
Passionate and detail-oriented 3D Artist with a strong foundation in modeling, texturing, and lighting using Autodesk Maya and Substance Painter. Recently trained at MAAC Mulund, with hands-on experience in creating props, environments, and game-ready assets, including participation in a collaborative VFX project during an FPS competition. Skilled in developing visually appealing and optimized 3D assets while continuously learning industry workflows. Seeking an opportunity to contribute creativity and technical skills in a professional environment.... Lees meer