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blandordev

Ben L

@blandordev

Software Engineer

Verenigd Koninkrijk
Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
Software Engineer and Game Developer with 6+ years of professional AAA and indie experience. I help turn ideas and problem areas into working software. I can build gameplay features and systems, create rapid prototypes, optimise performance, fix difficult bugs, and develop simple, fast, responsive websites. I work with C++, C#, Unreal Engine, Unity, Godot, and modern web technologies. Whether you need a quick fix, a prototype, or a complete feature, send me a message and let’s discuss it.... Lees meer

Skills

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blandordev
Ben L
offline • 

Bekijk mijn diensten

Prototyping
I will create a polished gameplay prototype in any engine

Portfolio

Werkervaring

Climax

Software Engineer

Climax • Fulltime

Jan 2020 - Jan 20233 yrs

Contributed extensively to Mindseye (UE5) and related projects. Owned engine extension & compatibility work, building systems to improve interoperability with other engine/tooling contexts. Performed engine usage optimisation: profiled performance bottlenecks, proposed solutions, and regularly modified engine-side code/usage patterns to meet project performance needs. Implemented gameplay/tech features including: lamppost/prop physics, vertex-based foliage bending system, skeletal-based foliage system, SDF rendering research and feasibility exploration. Ported F1 2021 to the Windows Store with one other programmer. Implemented Microsoft platform integration, including services such as leaderboards, achievements, and rich presence, alongside improvements to the build pipeline. Also contributed performance and bugfixing on Jumanji: Reverse the Curse, a location-based VR experience, in addition to unreleased titles.