I will create detailed game ready 3d prop

B
boberomar
B
boberomar
Bobur
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

I will create a detailed, realistic game-ready hard-surface prop based on your references.

This service is suitable for tools, power drills, equipment, and small mechanical objects. I use Blender for modeling, Substance Painter for PBR texturing, and Marmoset Toolbag for presentation renders.

The package includes:

  • One detailed prop based on an agreed reference
  • High-poly and optimized low-poly modeling
  • UV unwrapping and packing
  • Normal and ambient occlusion baking
  • One PBR texture set up to 4K
  • FBX model, Blender source file, and PNG or TGA textures
  • One presentation render
  • Two rounds of revisions within the agreed brief

Materials and surface details can include painted metal, steel, plastic, rubber, labels, scratches, dirt, and wear.

The price covers one object of agreed complexity, not any model regardless of scope. Vehicles, full interiors, complex internal mechanisms, multiple props, rigging, and animation are excluded.

Please message me before ordering with your references, target engine, and technical requirements so I can confirm the price and scope. Revisions do not include a new object or a complete redesign.

Voorkeur voor een leveringsstijl

Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.

Maak kennis met Bobur

Bobur

3D Prop Artist Hard Surface Modeling and PBR Texturing

  • Afkomstig uitKazachstan
  • Lid sindsfeb 2025
  • Talen

    Russisch, Engels, Oekraïens
Hi! I'm a 3D prop artist creating realistic, game-ready tools, equipment, crates, and mechanical objects. My skills include hard-surface, high/low-poly modeling, UV unwrapping and packing, normal/AO baking, and PBR texturing. I create metal, plastic, and rubber materials with labels, dirt, and wear. I use Blender, Substance Painter, and Marmoset Toolbag for modeling, texturing, lighting, and renders. I can build props from references or handle individual modeling, UV, baking, and texturing tasks. Send your references and technical requirements to discuss your project.

Andere Game art diensten die ik aanbied