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Over mij
I'm a Roblox Developer specializing in Luau scripting, game systems, 3D modeling, texturing, and environment creation.
I work with Blender, Substance 3D Painter, and Roblox Studio to build high-quality assets and scalable game systems. My background in both programming and design allows me to create solutions that are functional, optimized, and visually polished.
I've worked with established Roblox studios, including Mush Studio, and I'm committed to delivering clean work, clear communication, and reliable results on every project.... Lees meer