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Over mij
I’m a Unity game developer specializing in 2D and 3D gameplay, C# programming, and system design. I create mechanics such as combat, movement, puzzles, UI, and AI, and I build core systems like inventory, missions, dialogue, and save/load. With experience in solo and team projects and multiple game jams, I deliver clean, optimized, and scalable game features tailored to your project’s needs.... Lees meer