
bryte o
Roblox Scripter Lua Game Systems and Bug Fixes
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Portfolio
Werkervaring
Freelance Roblox Developer
Self Employed • ZZP
Feb 2025 - Present • 1 yr 8 mos
Provide contract Lua scripting and Roblox Studio development for indie creators and small studios, specializing in combat systems, DataStore-backed persistence, monetization integration, and post-launch bug fixing. Manage client communication, scoping, and delivery independently across concurrent projects.
Junior Gameplay Scripter
Roblox • Parttime
Jun 2024 - Feb 2025 • 8 mos
Supported a small indie team building a multiplayer simulator title, implementing currency and multiplier systems, fixing exploit-related bugs flagged by QA, and collaborating with a lead developer on code review standards for a growing internal script library.
Roblox Systems Programmer
Programming Hub • Parttime
Jan 2024 - May 2024 • 4 mos
Built and maintained backend systems (inventory, DataStore saving, leaderboard services) for a live-service RPG title with an active player base, prioritizing backward-compatible updates that wouldn't break existing player save data during patches.