I will create custom 3d dioramas, miniature scenes and printable environments

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daafes
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femi
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

Need a detailed 3D diorama, miniature scene, or printable environment based on your idea?


I will create custom 3D miniature scenes and dioramas from your concept, reference image, sketch, game scene, photograph, or story idea.


I can build fantasy villages, miniature rooms, landscapes, architectural scenes, game-inspired environments, display pieces, tabletop scenes, and collectible dioramas with attention to composition, scale, details, and recognizable elements.


What I can create:


Custom 3D dioramas

Miniature environments

Printable diorama scenes

Fantasy miniature worlds

Tabletop scenes

Miniature rooms

Game inspired dioramas

Isometric scenes

Architectural miniatures

Display models

3D printable environments

Diorama STL assets


For printable projects, I can prepare the scene with separated components and suitable geometry for your intended 3D printing workflow.


Whether you're creating a collectible, tabletop display, game scene, architectural miniature, gift, or 3D printing project, send me your reference and I'll turn the idea into a detailed 3D scene.


Send your concept and let's build your miniature world.


Voorkeur voor een leveringsstijl

Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.

Maak kennis met femi

femi

3D Artist and Modeler Digital Assets, Products, Characters and Real Time 3D

  • Afkomstig uitVerenigd Koninkrijk
  • Lid sindssep 2026
  • Gem. reactietijd1 uur
  • Talen

    Engels, Duits, Spaans
I’m a 3D artist and modeler creating custom digital assets for games, products, animation, visualization, 3D printing, VR/AR, and emerging real time 3D workflows. I work from concepts, sketches, photos, scans, drawings, and existing models to create characters, products, furniture, props, environments, and technical assets. I also provide retopology, UV mapping, PBR texturing, mesh repair, optimization, and production-ready preparation. My focus is clean geometry, accurate details, practical optimization, and delivering assets suited to the client’s intended workflow.

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