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daniel_dana0

Daniel

@daniel_dana0

character modeler and animator

Verenigde Staten
Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
I’m a professional 3D Character Modeler, Rigger, and Animator with 14+ years of experience, specializing in game ready character rigging, animation, and FBX pipelines for games and cinematics. I work with Maya, Blender, and 3ds Max, creating clean, reliable rigs and smooth animations fully compatible with Unity and Unreal Engine. My expertise includes character rigging, IK/FK systems, skinning, finger and facial rigs, and polished character animation. I deliver optimized, production-ready FBX assets for characters, creatures, animals, robots, props, and game projects. ... Lees meer

Skills

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daniel_dana0
Daniel
offline • 

Bekijk mijn diensten

3D-rigging
I will create 3d character modelling rigging animation, for game in blender or maya
Karakteranimatie
I will professionally rig your 3d character for games and animation

Werkervaring

3D Character Modeling & Animation

ModelMannequin • Freelance

Aug 2026 - Present0 mos

specialized in 3D character modeling, rigging, skinning, and animation for games and cinematics. Created clean IK/FK, facial, and animator-friendly rigs, optimized characters and assets, and delivered production ready FBX files compatible with Unity and Unreal Engine using Maya, Blender, and 3ds Max.