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Over mij
Hard Surface 3D Artist specialized in automotive, mechanical, and product visualization using Blender. I create high-quality 3D models and realistic renders with a strong focus on clean topology, surface detailing, lighting, and professional presentation. Passionate about automotive design and realistic hard surface workflows, I’m constantly improving my skills to deliver visually striking and production-ready results. Clear communication, reliability, and attention to detail are part of every project I create.
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