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dav_maxwell

Max Dav

@dav_maxwell

I Build Unreal Engine 5 Games Prototype to Polished Blueprint to Cpp

Brazilië
Engels, Portugees, Spaans
Sommige informatie wordt in het Engels weergegeven.
Over mij
Most game ideas stall because the technical side gets too hard, too slow, or too costly. I fix that. I'm an Unreal Engine 5 developer prototypes, gameplay systems, level design, Blueprint, C++, asset integration, UI, and game polish. If it lives inside UE5, I can build it. Lumen. Nanite. Chaos Physics. AAA power at any budget and I know how to use all of it. Clean code. Organized files. Clear communication. Message me let's build your game.... Lees meer

Skills

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dav_maxwell
Max Dav
offline • 
Gemiddelde reactietijd: 1 uur

Bekijk mijn diensten

Bugfixes
I will fix bugs, integrate assets, build UI, and polish your unreal engine4 and 5 game
Prototyping
I will build your unreal engine 5 game prototype or mvp ready to pitch or test

Portfolio

Werkervaring

Game_Jolt

Unreal Engine Developer Game Jam Participant

Game Jolt • Freelance

Jan 2026 - Feb 20261 mo

Participated in game jams using Unreal Engine 5, responsible for rapid prototyping, core mechanic implementation, and level construction under tight deadlines. Delivered playable vertical slices within 48–72 hour windows, working solo and within small collaborative teams.

Game_Or

Game Or

Freelance • 3 yrs

Indie Game Developer Unreal Engine 5

Apr 2025 - Feb 202610 mos

Built and iterated on UE5 game projects focused on third-person combat systems, AI behavior trees, and level greyboxing. Developed expertise in Blueprint architecture, C++ class hierarchies, NavMesh pathfinding, UMG interface design, and Quixel Megascans environment composition.

Freelance Unreal Engine 5 Developer

May 2022 - Jul 20242 yrs 2 mos

Developed game prototypes, gameplay systems, level designs, and UI for Unreal Engine 5 projects. Work includes Blueprint and C++ scripting, Niagara VFX integration, Lumen-lit environments, and full bug-fix and optimization passes. Delivered builds for indie developers, startup founders, and small studios — from early concept validation through to launch-ready polish.