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Over mij
Hi, I’m Daniel, a creative 3D artist and digital sculptor with 8+ years of experience turning ideas into premium virtual assets. I specialize in custom fashion, avatars, furniture, accessories, and optimized mesh creation for Second Life and other virtual platforms. From stylish clothing to detailed in-world assets, I focus on clean topology, LOD, proper rigging, sharp UVs, and smooth platform compatibility. Using Blender, Marvelous Designer, and CLO 3D, I deliver high quality work, clear communication, and assets built to stand out. Let’s create something your audience will remember... Lees meer