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Over mij
Hi, I'm David, a 3D Artist and Designer with over 4 years of experience creating high-quality 3D assets for games and real-time applications.
My expertise includes modeling, texturing, and asset optimization for game environments, props, and stylized assets. I work primarily with Blender, Adobe Substance 3D Painter, Marmoset Toolbag, and Adobe Photoshop, and I also have basic knowledge of Unreal Engine.... Lees meer