
Declan
Professional VFX for Unity, Unreal, Godot and UEFN Games
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Senior Game VFX Artist
Epic Games • Freelance
Jul 2024 - Jan 2026 • 1 yr 6 mos
As a Senior VFX Artist, I specialized in developing high-fidelity, optimized Niagara systems and environmental effects within the Unreal Engine ecosystem. My role involved pushing the boundaries of real-time visual effects for large-scale projects and UEFN frameworks. I focused on creating seamless, performance-ready particle simulations, custom shaders, and procedural systems that define the modern "AAA" game feel. I am now bringing this deep, engine-level expertise to the freelance market to help developers achieve world-class visual quality and technical optimization for their own projects.
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