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Over mij
I’m a multidisciplinary digital artist working in 3D modeling and sound design, with a focus on clarity, atmosphere, and technical precision.
In 3D, I work primarily in Blender, paying close attention to clean topology, lighting, and efficient Cycles rendering.
In sound design, I focus on creating and shaping sound to support mood, space, and motion. Whether it’s subtle textures, environmental audio, or designed effects, my approach is detail-oriented and intentional, always serving the overall experience rather than overpowering it.... Lees meer