I will create, fix, port or rig vrchat vtuber vrm vroid mmd koikatsu warudo gmod ffxiv


Over deze dienst
Hello and welcome!
Are you looking for a professional 3D artist to create, fix, edit, port or rig your model for VRChat, VTuber, VRoid, VRM, MMD, ffxiv, Warudo, Koikatsu, GMod, SFM, TF2, Left 4 Dead 2, FiveM, CSGO or CS2?
You are in the right place.
I specialize in:
- VRChat avatar creation, rigging and optimization
- VTuber, VRM and VRoid model conversion
- MMD model conversion, rigging and PMX setup
- Final fantasy XIV to VRChat
- GMod playermodel creation and porting
- SFM model porting and rigging
- TF2 and L4D2 character ports
- FiveM peds, vehicles, maps and game assets
- CSGO map and CS2 map assets
- CS2 vehicle, car and static model porting
- Source Engine and Source 2 model optimization
- Weight painting, bones, facial flexes and blendshapes
I can also port and optimize characters, cars, vehicles, props and other game assets. For CS2, I can help with polygon reduction, material setup, texture preparation, model splitting, wheel separation and VMDL or Source 2 workflows.
Supported formats and sources include Blender, FBX, VRM, PMX, OBJ, Unity assets, VRChat avatars, XNALara and compatible game models.
message me before ordering
Let's bring your character, vehicle, map or game asset to life
Voorkeur voor een leveringsstijl
Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.
Maak kennis met Philip V
Expert vrchat avatar and game model artist
- Afkomstig uitVerenigd Koninkrijk
- Lid sindsmei 2026
- Gem. reactietijd1 uur
Talen
Engels
Veelgestelde vragen
Q: Can you port my model to VRChat?
A: Yes. I can prepare and convert compatible models for VRChat, including PC and Quest optimization where applicable.
Q: Can you fix an existing broken avatar?
A: Yes. I can repair bones, weight painting, blendshapes, materials, textures, rigging and other common model issues.
Q: Can you convert VRM, VRoid or MMD models?
A: Yes. I can work with supported VRM, VRoid, MMD, PMX and FBX models and convert them for compatible platforms.
Q: Can you rig my avatar from scratch?
A: Yes. I can create humanoid or suitable custom rigs with weight painting, facial features and platform-specific setup.
Q: Do you support VTuber and Warudo models?
A: Yes. I can prepare compatible models for VTuber workflows, Warudo and other supported avatar applications.
Q: Can you add PhysBones, visemes or facial expressions?
A: Yes. PhysBones, basic physics, visemes, expressions and supported facial blendshapes can be included depending on the model.
Q: Can you optimize my avatar for Quest?
A: Yes, where the model can be optimized appropriately. Polygon count, materials, textures and other performance factors can be reviewed.
Q: Do you work with GMod and other game platforms?
A: Yes. I can handle compatible GMod and other supported model porting or rigging projects.
Q: Why should I message before ordering?
A: Every model has different topology, rigging, formats and requirements. Pre-checking the files prevents compatibility and scope issues.

