I will create metahuman 3d game character modeling with rigging and animations

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dhunbid
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dhunbid
Dhunbid
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

Create MetaHuman 3D Game Character Modeling with Rigging and Animations


I am a professional 3D character artist specializing in MetaHuman character modeling, rigging, and animation for Unreal Engine 5. With strong experience in creating realistic 3D game characters, I deliver high-quality, production-ready MetaHuman assets optimized for games, cinematics, and virtual production.


My Services Include:

  • MetaHuman character
  • 3D game character
  • Unreal Engine 5
  • UE5 MetaHuman
  • Character modeling
  • Character rigging
  • Game animations
  • Facial rigging
  • Realistic 3D model
  • UE character design
  • Game ready asset
  • 3D character rig
  • Cinematic character
  • VR game character
  • NPC character design


What You Will Get:

  • Custom MetaHuman 3D character
  • Realistic face and body customization
  • Professional skeletal rigging
  • Facial rig & expression setup
  • Game-ready animations
  • Unreal Engine optimized files
  • Clean topology & proper scaling
  • Export-ready assets


Perfect for:

  • Unreal Engine 5 games
  • Cinematics & short films
  • Virtual production
  • VR/AR characters
  • NPC or main hero characters


If you need a realistic MetaHuman character with professional rigging and animation for Unreal Engine, I'm here to deliver  studio-quality results.

Voorkeur voor een leveringsstijl

Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.

Maak kennis met Dhunbid

Dhunbid
  • Afkomstig uitVerenigd Koninkrijk
  • Lid sindsokt 2025
  • Gem. reactietijd1 uur
  • Talen

    Engels, Frans, Spaans, Duits
I’m a 3D artist specializing in character design for games, creating realistic and stylized 3D characters that are fully optimized for Unreal Engine and Unity. I craft game-ready models with detailed 3D character sculpting, retopology, texturing, and rigging using ZBrush, Blender, and Substance Painter. Whether you need a hero, NPC, or boss, I deliver AAA-quality 3D game characters that fit your art style and enhance gameplay. Perfect for developers seeking low poly characters and rigged 3D models.