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Over mij
Hi, I'm Dixon, a professional Unreal Engine 5 environment artist with 5+ years of experience building game-ready worlds for indie developers, studios and cinematic projects.
I specialize in realistic and stylized environments, open world landscapes, modular kits, props, and Lumen lighting and optimization. I work in Blender, Maya, ZBrush, Substance Painter and Megascans, with clean topology, LODs and stable FPS.
I reply fast, communicate clearly and deliver on time. Send me your brief and references, and let's build something great.... Lees meer