d
dohumtommy

femi

@dohumtommy

Technical 3D artist for game ready assets optimization and cleanup

Verenigd Koninkrijk
Engels, Spaans, Duits, Frans
Sommige informatie wordt in het Engels weergegeven.
Over mij
Modern 3D production workflows often involve assets from multiple sources including AI generation, marketplaces, scans, and custom modeling. The challenge is making those assets clean, optimized, and reliable for real production use. I work with workflows involving Blender, Unity, and Unreal Engine to help developers and creators build cleaner and more stable production pipelines. The goal is always to deliver assets that are not only visually solid but technically reliable for actual use. CONTACT US NOW... Lees meer

Skills

d
dohumtommy
femi
offline • 

Bekijk mijn diensten

Karakterontwerp
I will create 3d gaussian splatting scenes for real time visualization
Karakterontwerp
I will create 3d gaussian splatting characters for real time visualization