3D artist focused on Building Clean, Production Ready Assets
Verenigd Koninkrijk
Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
I’m a 3D artist focused on building clean, production-ready assets that bring ideas to life. I specialize in Vehicle Interior 3D, combining precise Hard Surface Model workflows with detailed Prop Asset Modeling to create high-quality Auto CGI Assets for games and cinematic use.
What I deliver:
Structured Vehicle Interior 3D with strong Hard Surface Design
Detailed 3D Prop Modeling and Interior Asset Art
Realistic surfaces with PBR Texturing
Efficient assets using Retopo Optimization and LOD Optimization... Lees meer