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Over mij
I’m a Roblox UGC artist and video editor specializing in high-quality character bundles and dynamic heads. I handle the full process, including modeling, texturing, rigging, facial animations, cages, and attachment points, making sure everything looks good and works properly in-game.
I also offer video editing and bring the same level of care and attention to detail to every project.
Have an idea or reference you want to bring to life? Send it over and let’s discuss what you need.... Lees meer