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Over mij
I build and fix Roblox systems using Lua/Luau and Roblox Studio. I focus on reliable gameplay systems that are organized, tested, and easy to expand.
I can help with currencies, shops, inventories, DataStores, progression systems, UI scripting, RemoteEvents, tools, gameplay mechanics, bug fixing, and system integration.
I also actively develop my own Roblox games, so I understand how different systems need to work together inside a real project—not just as isolated scripts.
Tell me what you want your system to do, and I’ll help turn it into a working Roblox feature.... Lees meer