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Over mij
Hi! I am a Unity Game Developer and a Computer Engineering student with a strong passion for writing clean, optimized, and scalable C# code.
I specialize in 2D game mechanics, functional prototyping, and bug fixing. My engineering background ensures that the mechanics I build don't just look good, but perform flawlessly under the hood. Whether you need a core movement system coded, a stubborn bug resolved, or a complete 2D mini-game prototype, I am here to help.
Let's turn your game ideas into a playable reality!... Lees meer