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Over mij
I’m a 3D artist and modeler creating detailed, production-ready assets across characters, props, and environments. My work includes character modeling, digital sculpting, cosplay and wearable-ready models, hard-surface design, optimized game assets, and specialized 3D modeling for adult product prototypes. I focus on clean topology, strong form, and practical workflows, collaborating closely to turn ideas into reliable 3D solutions for games, visualization, manufacturing, and fabrication.... Lees meer