Unreal Engine Gameplay Programmer and Optimization Expert
Zweden
Engels, Zweeds
Sommige informatie wordt in het Engels weergegeven.
Over mij
I am a Gameplay Programmer specializing in clean architecture, performance optimization, and robust backend systems. Fluent in C++, Python and C#, and low-level data design, I have deep experience building scalable mechanics and handling heavy engine logic.
My coding philosophy centers on object-oriented principles, modularity, and writing secure, server-authoritative frameworks. Whether refactoring unoptimized code into native C++ or engineering gameplay features from scratch, I deliver pristine, production-ready code. Let's build something incredible!... Lees meer