
Emmanuel
Professional Game Developer Godot, Unity and UE4 Expert
Skills

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Werkervaring
Lead 2D Game Developer & Engine Specialist
Upwork • Freelance
May 2021 - Present • 5 yrs 3 mos
Serving as the lead developer specializing in full-cycle 2D game development across Godot Engine, Unity 2D, and Unreal Engine 4. Responsible for translating conceptual design documents into high-performance, cross-platform indie game releases for PC (Steam) and mobile game platforms (Android and iOS). Architected modular GDScript and C# code bases for fluid 2D pixel art game mechanics, custom character state machines, and pathfinding AI. Directed comprehensive game optimization pipelines, successfully eliminating performance bottlenecks, reducing runtime memory leaks, and securing a locked 60 FPS across mid-tier mobile hardware. Maintained agile source control workflows while managing asset integration pipelines for complex pixel game layouts, UI systems, dynamic 2D lighting arrays, and canvas layered audio.
Freelance Game Developer & Bug Fix Specialist
Freelancer.com • Freelance
Sep 2018 - Present • 7 yrs 11 mos
Delivered on-demand technical engineering and gameplay implementation services for global indie game studios. Specialized in rapid bug fix operations, addressing critical unity bug scenarios, breaking compilation faults, and complex godot error logs to stabilize projects nearing release windows. Refactored unstable codebases to fix code dependencies, restore corrupted game saves, and optimize UI responsiveness for mobile game ports. Collaborated with technical artists to ensure clean pixel art game asset styling, texture mapping, and physics collision mapping inside both Godot and Unity 2D environment viewports. Successfully developed and delivered over 15 casual game prototypes and small scale mobile games, incorporating ad monetization SDKs and in-app purchase storefront structures.