Python and Pygame Developer, Blender 3D Artist and Indie Game Dev
Ierland
Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
Hi, I’m Emmanuel, I’m a passionate game developer dedicated to bringing creative ideas to life. I specialize in 2D and 3D game development using Python/Pygame and Godot, paired with custom 3D modeling in Blender. Whether you need clean code, prototype mechanics, custom 3D assets, or a full game built from scratch, I’m here to deliver high-quality work tailored to your vision. Let’s collaborate and turn your game concept into reality!... Lees meer